Quote:
Originally Posted by Citrus Dad
Here's my thoughts on how the District scoring should be changed as its implemented more widely:
- Losses in elimination rounds should count against a team, say -1.
- Also, later wins should gain more wait, beyond simply 5 more points. This will give a bigger distinction for teams that make it to the finals, more than just 5 more points. Winning an overall event should be worth much more than winning 100% of the matches (e.g. 24 points for going 12-0 vs 30 points for winning the Regional.) Probably should aim for winning the regional to be worth 48 points instead (double winning the qualifying rounds). Scoring 6 points for quarters, 8 points for semis and 10 points for finals would do that.
- Finally, you should normalize on a non-integer basis as a percentage. It's more difficult to win more matches in a longer tourney because of the abuse of the robots, but the current scaling doesn't give full credit for that.
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For the elims losses, I think a similar effect could be obtained by allowing alliances that take their opponents to 3 matches but lose to get the 5 points for winning one match. It's still in an alliance's best interest to sweep, but no negative points to worry about.
Draft points mean that the alliance captain and first pick of an alliance score between 39 and 46 points from winning an elimination tournament. Knowing that, I don't agree that there needs to be more points for advancing in the tournament.
For your last point, are you talking about eliminations or qualification? Every team gets 12 qualification matches at a district event, regardless of number of teams.