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Re: Week 2 Analysis
For me it comes to this. The GDC has created a game that is really close to being one of my favorite games ever. The game play itself has been exciting to watch and the way you play the game has at least as much influence on winning as the quality of your robot. So make the scoring and refereeing quicker and more consistent.
And again on the subject of "Changing something now would be unfair to the teams who played in week 1 or week 2" being a reason not to change, I don't see it. Everyone played under the same system in week 1 and week 2. If the system changes for the better, the teams who play later will all play under the same system. We played our only regional in week 2, and even on Saturday I was thinking "You know, if they just added people to track each robot for possessions and scores and had other referees to call fouls this would be a much better game." I certainly wouldn't want to say "Things could be better but since we won't benefit no one else should."
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Thank you Bad Robots for giving me the chance to coach this team.
Rookie All-Star Award: 2003 Buckeye
Engineering Inspiration Award: 2004 Pittsburgh, 2014 Crossroads
Chairman's Award: 2005 Pittsburgh, 2009 Buckeye, 2012 Queen City
Team Spirit Award: 2007 Buckeye, 2015 Queen City
Woodie Flowers Award: 2009 Buckeye
Dean's List Finalists: Phil Aufdencamp (2010), Lindsey Fox (2011), Kyle Torrico (2011), Alix Bernier (2013), Deepthi Thumuluri (2015)
Gracious Professionalism Award: 2013 Buckeye
Innovation in Controls Award: 2015 Pittsburgh
Event Finalists: 2012 CORI, 2016 Buckeye
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