Quote:
Originally Posted by Karthik
Consider the situation with an above average alliance on the field. Let's say they manage to score 5 balls in a match. With your "ideal" delay, that means this alliance would spend 45 seconds of the match waiting for the pedestal to light up. That means 32% of the match would be spent with an alliance waiting to be allowed to enter a ball into play. This is simply unacceptable. Both the teams and the volunteer referees deserve better.
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It's unacceptable across the board,
and its burden discriminates by strategy. Adding 9 seconds to the end of each cycles means that I could be preforming the incredible feat of scoring 20-point cycles
three times faster than an alliance scoring 50-point cycles, and still lose the match because I'm waiting a 'reasonable' amount of time for the light to come on. This is nutty. Field speed should not be dictating strategy anywhere near so heavily. 6.4% of match time per instance.