Quote:
Originally Posted by scottandme
But most people would call it a bug, when the system defaults to the wrong match times, and requires manual override to make the event run properly.
So you're essentially suggesting that FIRST volunteers should find and patch bugs in the FMS system? The issue in this thread is the illogical method used to set match timing, but you don't have to look too hard to find multiple major issues with the FMS (hot goal timing & activation, poor UI/lag on the referee tablets, pedestal light activation delays). It's clear that the FMS (and game itself to an extent) was not developed or tested to the level of rigor necessary.
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And doesn't freaking warn the operator that they are not running defaults. Seriously. Bad User Experience... to quote the UX guys here at work, "That's just poor design".
Scott, as a volunteer I will do my best to find and patch any bugs in the FMS I can. Wait, I can't. Because for some asinine reason it is proprietary and closed source. Oh, and in place of open communication protocols and COTS parts it uses closed protocols and expensive parts most people can't get. I guess that is just a microcosm of FIRST itself.