Quote:
Originally Posted by GaryVoshol
I did confirm that the robots shut off as the timer hits 0, but the buzzer sounds a second or so later.
|
I'll preface this post with the fact that I was the scorekeeper at the Week-1 Alamo Regional. This problem (sounds out of sync with game timer) is separate from the other (field action out of sync with game timer), but possibly could be related. The monolithic FMS application controls the robots, but the Audience Display app controls the game sounds and what gets seen on the "big screen" when the A/V crew allows it to be seen. At Alamo I noticed almost two seconds between when the game timer hit zero and the sounds played; I messaged FIRST and asked what was up with that, and they told me to restart the Audience Display since the game sounds are triggered by the audience display (I assume the audience display is polling the FMS timer to determine what to do - that's just my assumption though, from years of experience writing these kinds of apps, it's in no way confirmed by FIRST). On restart, the game sounds and timer sync'd up just fine. I did notice, however, that over the course of 40 or so matches the game sounds and field timer drifted once again. During a break in the elims, I restarted the display app to re-sync the game sounds, but by the Finals the game sounds were again out of sync. I also noticed this at the Arkansas Regional.
-Danny