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Re: Holonomic drive weirdness
I started this thread a little over a month ago, and will now update with what we found this weekend. We put a deadband on all three of the joystick axes, and that seemed to make this problem go away, as the Z-axis centering of the joystick was poor.
This weekend, this problem came back in spades, which was quite confusing. It did not occur to us that the deadband was not wide enough for our left-handed driver at the regional this weekend, to use the joystick that was contoured for right-handed people like myself or the programmer who worked on that code. Every time our driver moved the stick, a z-axis input was registered, making our robot spin constantly. In fairness, our original deadband was just barely wide enough for right handed people, as letting go of the stick had a ~50% chance of starting an unintentional spin, which we hadn't tested.
Holonomic drive vi is OK.
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