Quote:
Originally Posted by JohnFogarty
I removed my original post because parts of it were not necessarily GP.
Would I be wrong in saying that cycle time is what makes your game strategy effective. With the added ability to have 2 robots on the the opposite side of the field to receive the ball and score it.
Seeing as you've said that once you release the ball you do not move to assist in defensive play, you effectively allow your opponent team to do whatever they please on their scoring side of the field.
Meaning there would be significantly less defense played on the scoring team of your opponent, while the scoring teams on your alliance could have to face up to two opposing defending robots at any given time. The possibility of making it much harder for your two scoring robots to complete the cycle quickly.
Don't get me wrong, I really like your team's full court assisting strategy. However, this past weekend I finally got to see how defense is really key in successful elimination play.
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All kidding aside, you are correct that defense is important. We played some ourselves and would not have been nearly as effective without it.
My tongue was firmly implanted in my cheek with my comments about us not moving. Our ideal alliance isn't two scoring robots but only one. The third robot is there for defense and you clearly saw that with our picks for the NC regional. I believe 1287 only ever scored one ball throughout the event and that was in one of our matches because 4288 was out of commission.
So yes, defense is important and the period between us shooting the ball and the ball going into the goal kept getting longer so we had little choice but to play defense and play it we did.
Dual CIMs, high traction tread, six wheels.... that ain't just a robot for shooting giant balls.
The real question you should be asking is what we have up our sleeves for St Louis.