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Unread 18-03-2014, 22:35
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AKA: Chris Bale
FRC #0703 (Phoenix)
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Join Date: Apr 2006
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Re: paper: Spanking the Children

Quote:
Originally Posted by IKE View Post
I don't think you fully understand the role velocity plays in hit energy. Yeah, pre-2007 some of the more thuggish teams built tanks and bashed opponents "back in the good old days", but most teams trying to play the games drove around and got beat on quite a bit. Frames have IMO actually gotten better. the KOP frame has a lot better durability to it than the KOP frames from 2004 onward. In fact, I would say it is nearly equivalent to some of the best from the 2007/2008 timeframe.

Deformation comes from energy. and Kinetic energy is KE=1/2*m*V^2. In 2007, most defenders only traveled at about 7 FPS or less. Now, may are hitting 10 FPS with some teams exceeding 12 or 14 fps even. When comparing the two, a 7 FPS robot has 1/2 the kinetic energy of a 10 FPS robot. 12 FPS robot is at 3X a 7 FPS robot. 14 FPS is at 4X the Kinetic energy.

I help kep a lot of teams running during the weekends, and this year, I am seeing a lot of fallout due to wires getting pulled out during high speed impacts. Its a rough game.
I was actually not speaking of the KOP frame, and you're right that it's considerably better than previous years (though I still thought the older ones were fairly durable if assembled right). I just remember when we used to build our robot frames out of ~0.25" aluminum plates because there were no bumpers (granted, this could have just been our team, but we never had a bent frame).

I will admit my experience is limited to 2005 and later, but still, I don't remember seeing nearly as many of THESE problems back in 2006 and 2007, and as I recall there were some pretty speedy robots in those games, maybe they didn't all have 6 motor drives (though ours did in 2006), but there were definitely robots that could get across the field very quickly.
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