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Unread 19-03-2014, 09:51
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Re: paper: Spanking the Children

I would postulate that back in the days before bumpers gameplay was far more violent. Today we may experience batteries sliding around and wires pulling out during impact but back then a hard hit could completely destroy a robot's frame. I remember one team with a beautifully engineered and constructed robot made of laminated maple. It was a piece of art. One hit by a fast moving machine though and it was reduced to splinters.

I don't agree with the idea that robots have increased in power. Back then you had Bosch drill motors which in themselves were up around the 500W range, CIM @ 300W, FP-0673 @ 290W, combine two or more and you are easily keeping pace with the drivetrain power of today. What has changed however are that FIRST has done away with the impossibly difficult to mount/use drill motors and given us more CIMS. With the availability of products from vendors like AM and VEX, combining three motors in a 2 speed gearbox which was once considered the holy grail of drivetrains is now within everyone's reach.

Furthermore, I distinctly remember when the "kit frame" included 80-20 Bosch extrusion and 2x4x0.125" aluminum box tubing. If anything the kit frames from today are far more flimsy than in the past. This is okay though - the inclusion of bumpers has facilitated this.

I have no problem with the speed and power of today's machines. It's thrilling to see a robot zip from one end of the field to another, deeking their opponents out and pirouetting around them at 18fps. Just don't get in it's way! Don't complain that a robot "hurt" yours when you got in their way and that it's their fault your machine is now broken. The robot who ran into you experienced just as much energy transfer and impact as yours did. Build em strong!

I truly believe the key to mitigating defensive strategies and violence on the field is all in how the game is constructed. Like preventing war between countries, the key to a peaceful civilization is that it has to be unprofitable for parties to fight. The answer here is not through the increased use of penalties. Give every robot a ball to play with and a constructive job to do aside from messing with their opponents and they'll all play nice.
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Mentor, Team 2013 Cybergnomes 2010 - 2014, 2016
Mentor, Team 3756 RamFerno 2011 - 2013
Mentor, Team 854 Iron Bears 2005-2007
Founding member, Team 854 Iron Bears 2000-2005

Mech.Eng.+Mgt University of Ontario 2009
B.Ed OCT Trent University 2015
Professional Education and Product Knowledge Consultant - Toyota Canada Inc.
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