Quote:
Originally Posted by Swan217
This is not Battlebots - I shouldn't have to design a robot for 6G of impact. Try playing defense that doesn't rely on bodychecking your opponents.
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Regardless of what you think the ideal amount of bodychecking is, the fact is that the rules presented to all teams at the beginning of the season permits this. Many teams have realized that a defensive high speed ramming robot is a great idea.
Some teams have realized that an effective offensive robot must withstand this, and have built robots that withstand this defense. I realize that this may be an exaggeration, but a student with me said that it's like if they would have removed full court shooting from last year. It would be removing a perfectly legal strategy from the game and would also negatively affect the robots with full court blockers.
As to JVN's comment of GDC's intention, their stated intention is to reduce violence and defense, in order to, IMO, make the game less like 2003.
Have they succeeded? Probably not.