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Unread 20-03-2014, 19:47
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JohnFogarty JohnFogarty is offline
Trapped under a pile of MECANUMS :P
AKA: @doctorfogarty
FTC #11444 (Garnet Squadron) & FRC#1102 (M'Aiken Magic)
Team Role: Mentor
 
Join Date: Aug 2009
Rookie Year: 2006
Location: Aiken, SC
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Re: Secret Sauce: Shot to Human Player

Quote:
Originally Posted by IronicDeadBird View Post
Its hard to disagree with someone who won a regional with it but I still am going to (congrats to that by the way!) Winning is proof in itself that a strategy worked but the keyword here is worked. The thing that is blowing my mind is that in this game a quick 2 assist cycle strat could outweigh a quick 3 assist. I feel it would be poor game design to end up with a game that rewarded less work with more points. No offense to the GDC at all they are great guys and very innovative. This work:reward pay off could only be tested through live play and obviously the GDC doesn't have too much to work with when it comes to simulating a regional.
Looking at the scores of the Greater Kansas City Regional and Orlando Regional Week 3, same as North Carolina, show that a 3 assist cycle would in-fact out score a 2 assist cycle.
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John Fogarty
2010 FTC World Championship Winner & 2013-2014 FRC Orlando Regional Winner
Mentor FRC Team 1102 M'Aiken Magic
"Head Bot Coach" FTC Team 11444 Garnet Squadron
Former Student & Mentor FLL 1102, FTC 1102 & FTC 3864, FRC 1772, FRC 5632, FRC 4901
2013 FTC World Championship Guest Speaker