Quote:
Originally Posted by MaxMax161
Giving robots who are anything but perfectly reliable the ball is a huge liability and that hurts teamwork. This game punishes an alliance for giving the little guy a chance because that little guy might get pinned, or not be able to eject the ball and the alliance is dead in the water.
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This.
We had an alliance partner in a Quals match at Chesnut hill that said "We can inbound from the human player, but if we get tapped we lose comms for about 30 seconds."
We had to flat out tell them they shouldn't have the ball inside of their robot. We felt horrible, but what else would we be able to do? Of course, they went ahead and did it anyway. And I'll leave the rest of that match up to your imagination.
I think the GDC missed a huge point when designing this game: 65% of robots at your everyday regional or district event don't actually work as intended if at all. And the GDC just put an entire alliance including my team in trouble because one of those robots are on it. Sure, this game will be a killer come champs. But what about all those teams that don't make it? >5k down the drain.