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Re: Why does everyone hate this game so much?
Just returned from Waterloo. I have been reflecting on what the most important thing, the one thing I would put on the feedback form.
Here it is:
It's practically impossible to predict how a game will be played by 50000 smart people, young and the-young at heart. Even if you recruit Neil deGrasse Tyson (as an example) and put him onto the GDC.
So, what can be done to continue growing STEM better through FIRST?
Engage the 50,000 smart people in participating the evolution of a game in structured way. Leverage the competition experience of teams like 254, 469, 33, etc; the less experienced teams; and the rookies and pre-rookies too.
Turn the problem on its head.
Don't fix this game (yes, you heard that from me here... :-) )
Invest our time in enhancing the process of conceiving, designing, testing and deploying the game. Transparency will lead to understanding, engagement will lead to acceptance; and openness will lead to willingness to forget about the imperfect aspects of the system.
__________________
#go610
Last edited by billylo : 23-03-2014 at 10:15.
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