View Single Post
  #32   Spotlight this post!  
Unread 30-03-2014, 23:12
mathking's Avatar
mathking mathking is offline
Coach/Faculty Advisor
AKA: Greg King
FRC #1014 (Dublin Robotics aka "Bad Robots")
Team Role: Teacher
 
Join Date: Jan 2005
Rookie Year: 1999
Location: Columbus, OH
Posts: 643
mathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond repute
Re: Missed Inbounder Assists

Quote:
Originally Posted by Karthik View Post
Agreed. Which makes me think that perhaps it's time to go back to a game that can be scored at the end of the match with static field conditions. (Think 2007, 20091, 20112, 20133) Having the ability to recycle game objects into play opens up a wealth of options when it comes to game design, but until FIRST can prove that they can score matches with a much higher degree of accuracy, it might be time to scale back how these games are scored. This isn't a criticism, bu merely a simple understanding that there will always be scoring errors when scoring must be done in real time. Designing games to minimize the number of quick real time scoring decisions that need to be made will make things easier for the referees, and result in fewer complaints from teams.

1. Even with all scored balls being situated in trailers at the end of matches, there were still incorrectly scored matches. However, it was rare enough to be understandable.
2. Ignore the automated minibot scoring.
3. See #1, although these rare errors almost blew up on Einstein...
The flip side is when you don't have fairly accurate real time scoring people get really upset about not knowing the score as the game progresses. Just think about all of the complaints about the real time scoring last year.

After refereeing, I feel as though my first impression was correct. The problem is that we need at least two more people involved for scoring. If there were two more referees who were just tracking possessions (one for each alliance), and not ever having to toggle their screens, there would be few errors for possessions. Then the two near side referees could focus just on trusses, catches and scores. This would leave three referees (plus the head ref) to call fouls. Maybe you even call the first four scorekeepers (it might make it easier to recruit people) and the others referees.

I do think the problems will be much less at the Championships, when there are more experienced referees calling the games.
__________________
Thank you Bad Robots for giving me the chance to coach this team.
Rookie All-Star Award: 2003 Buckeye
Engineering Inspiration Award: 2004 Pittsburgh, 2014 Crossroads
Chairman's Award: 2005 Pittsburgh, 2009 Buckeye, 2012 Queen City
Team Spirit Award: 2007 Buckeye, 2015 Queen City
Woodie Flowers Award: 2009 Buckeye
Dean's List Finalists: Phil Aufdencamp (2010), Lindsey Fox (2011), Kyle Torrico (2011), Alix Bernier (2013), Deepthi Thumuluri (2015)
Gracious Professionalism Award: 2013 Buckeye
Innovation in Controls Award: 2015 Pittsburgh
Event Finalists: 2012 CORI, 2016 Buckeye