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Unread 01-04-2014, 12:24
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notmattlythgoe notmattlythgoe is offline
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AKA: Matthew Lythgoe
FRC #2363 (Triple Helix)
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Join Date: Feb 2010
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Re: Buyers' remorse / Pig in a poke

Quote:
Originally Posted by billbo911 View Post
Emphasis is mine.
I truly believe this was the core goal of the GDC with this game. If I am correct, then they achieved their goal, and I for one, really like that as the objective.

Now here comes the "but".
Too many other aspects of this game fell short of the standards FIRST has demonstrated over the last few years. Threads like "Hot Goal Timing Issues" and "paper: Spanking the Children" are examples of the frustration teams are dealing with (Martin's proverbial Pig).

In defense of both FIRST and the GDC, I understand how difficult it is to develop a game each year that is a serious challenge to the elite teams as well as having contributions to the game that the struggling teams can achieve. Although, I believe they missed the mark this year.
I don't think they missed on the difficulty level at all, the number of teams that cannot shoot into the high goal consistently is no higher or lower than in the past. I like the addition of the mobility bonus in autonomous especially. Where they missed was in the requiring the refs to do too many things at one time. They needed dedicated scorers so the refs were free to actually ref the game.

I thoroughly enjoy watching this years game. I think the strategies that develop throughout the competition are awesome. Where teams are having issues is they are going into each match thinking that they can play the same strategy each match and do well. This game is about adjusting your strategy for each match and adjusting on the fly during the match. You can't win this game on your own, so come up with a way your partners can contribute each match. If you don't do this you will not like where you end up ranked come alliance selections and that is your own fault.
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