Quote:
Originally Posted by Andrew Schreiber
It is, for the exact reasons I just explained in the quoted post. Losing a match with terrible partners who refuse help hurts you twice. A simple "opponent's assists" would mean you won despite the odds being against you but it would also help you if you lost because you played a bunch of really good alliances.
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I'm sorry, but in the 6 years I've been mentoring in FIRST I could count the number of times a teammate has "refused" to help on one hand. Maybe that is just the area I'm in but I can't imagine that happening so often that it effects your rankings that badly. I can't also imagine that you are stuck with 2 immobile robots so often that you have to do everything on your own.
By getting your opponents assist points you are now encouraging teams to not get assist points so you don't drive up your opponents tie breaker. They tried getting opponents points for rankings for Breakaway and it went horribly horribly wrong.