Quote:
Originally Posted by Jon Stratis
I wasn't around in 2004, so I have no opinion on or knowledge of that game...
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Well, allow me to inform you: Human players were the only way the main scoring object could be scored. Not by practicality, by rules. Yet, many folks who were around consider 2004 to be a high point for FRC game design. We had 2 distinct game pieces, we had lots of them so there was no penalty for trying to play the game, there was no chokehold strategy. Matches were exciting up until the last second due to hanging being worth a ton of points but also due to the 2x multiplier ball... It was a great game.