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Re: Bad Robots
It's fairly common in FIRST, and varies regional to regional. The best advice I can give is to a team that wants to achieve the game goals is to look at Simbotics's website (simbotics.org) and look over their resources section. Their section on strategic design is invaluable to a startup team.
Also, be sure to look back at some old games and have a few people well versed on what types of mechanisms work well for manipulating certain types of game pieces. Even if the game piece isn't very similar to a past one, it still gives you some ideas to try to adapt to the new game piece.
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