Quote:
Originally Posted by Dunngeon
I would argue that making the game scored primarily with assists would further the dependence on a good alliance in Qualifying. Some teams (not always the best) would get lucky and have a good alliance where all 3 robots work. Or you could have a bad schedule where none of your alliance robots work, your robot carries the match and you would still lose because you have no assist points.
With assists, this game is already very dependent on your teammates working. Making assists the primary method of scoring for seeding would incorrectly reward teams for winning the proverbial lottery and having good alliances.
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Teams are already rewarded for winning the alliance lottery. The issue I have is teams essentially ignoring their fully functional alliance partners to do everything themselves. Even a box bot can get an assist, but there were multiple times I saw human players ignore their partners and wait for their own bot to get to them.