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Unread 07-04-2014, 17:33
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AGPapa AGPapa is offline
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AKA: Antonio Papa
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Re: Computer generated initial alliances

Quote:
Originally Posted by IceStorm View Post
It would be nice to see it take into account rookie teams as well. At our event last weekend it paired up 3 rookies against 3 veteran teams. Needless to say it wasn't a very fun match to watch.
It's generally bad to classify how good or bad a team is by their age. In 2007 FIRST tried to implement something like your suggestion to balance the matches. Each event was broken into the lower third of team numbers, the middle third and the upper third. Each alliance would then be composed of one team from each.

This was the result. Team 11 played team 25 in half of their qual matches in New Jersey. The worst problems came when good teams with high numbers (like 1114) attended events. Other teams with similar numbers would always be paired against them and never with them. It was a complete disaster and the algorithm had to be changed for later weeks. Team age is not a good predictor of robot quality.

EDIT: Found an old thread.
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Last edited by AGPapa : 07-04-2014 at 17:41.