Quote:
Originally Posted by MrBasse
But they do, so many teams do, and we saw so many duplicates this year. I like the additions that Ri3d/Build Blitz can add, but why not do them in week 2 or 3? Still give plenty of time to borrow ideas, but also gives teams a chance to solve their own problem first. Lots of my students saw the solutions developed by the 3 day teams and those were the only possible solutions they saw all season. It effectively removed a few of our students from the unique and creative design of our robot. High School teenage tunnel vision is a powerful thing...
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In this case, it might be the responsibility of us mentors to make sure our students aren't as affected by Ri3D. A lot of teams that copy Ri3D and build blitz can't get it working very well in the full 6 weeks. I'm not sure if having them release a good 2-3 weeks into the season will help at all. It will probably hurt most teams who will immediately switch design, wasting the time before Ri3D and Build Blitz reveal.