View Single Post
  #26   Spotlight this post!  
Unread 08-04-2014, 16:34
Katie_UPS's Avatar
Katie_UPS Katie_UPS is offline
Registered User
AKA: Katie Widen
no team
Team Role: Engineer
 
Join Date: Feb 2008
Rookie Year: 2008
Location: Wisconsinite lost in Texas
Posts: 957
Katie_UPS has a reputation beyond reputeKatie_UPS has a reputation beyond reputeKatie_UPS has a reputation beyond reputeKatie_UPS has a reputation beyond reputeKatie_UPS has a reputation beyond reputeKatie_UPS has a reputation beyond reputeKatie_UPS has a reputation beyond reputeKatie_UPS has a reputation beyond reputeKatie_UPS has a reputation beyond reputeKatie_UPS has a reputation beyond reputeKatie_UPS has a reputation beyond repute
Re: Looking Back: 3 Day Robots

Quote:
Originally Posted by BBray_T1296 View Post
I liked the Choo-choo mechanism. Unless teams like us were looking at Simbotics 2008 robot (or people who worked on it ahem Aren), I doubt that many teams would have stumbled across this great mechanism.
I'm surprised Aren hasn't jumped in yet. He proudly tells that the "choo-choo" mechanism was one he discovered when he was in middle school.

The three day robot idea is interesting to me. On one hand I really appreciated seeing some of strategic/black box concepts/ideas/wotnot (such as calculating the "sweet-spot", neutrino made use of that idea and using it to determine ranges). I'm sure many teams benefited from the robot designs as well.

On the other hand it turned me off to watch adults play a "kid's" game. Its not really inspiring to watch an MLB player hit a home run on a little league field.
Reply With Quote