Quote:
Originally Posted by Siri
Personally, I agree with you--I'm a huge fan of Ri3D. But what non-anecdotal evidence could possibly be offered for either case? It's not like we're taking a census here. Would you be looking for something in particular?
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I'm just looking for larger scale or aggregate data-- ideally in a statistically valid form. I don't really expect anyone (either for or against Ri3D/BB) to bring in data, but I think that's the only way to move beyond rhetoric (where the conversation is now).
As for metrics, there are a couple of higher level ways (that don't require new data) to look at-- all of which have their own problems-- rookie retention/overall retention versus prior years (problem: is affected by other factors like quality of game and uncontrollable factors), lower quartile scoring ability (doesn't necessarily mention inspiration or thinking, just competitiveness).
I'd be curious if anyone has an idea of how to analyze the problem while moving away from rhetoric and into more objective analysis (which I realize is difficult and unlikely to actually happen).