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Re: Vision Systems results
Quote:
Originally Posted by Greg McKaskle
Congrats on your accomplishments. If you are up for additional challenges and would like to work on it in the offseason, I'd suggest looking at previous games and their vision elements and game objects. I believe the example code and guides for building them are still shipped in the 2014 SW, and if they aren't, you can probably find them online.
It may also be a good time to read a good or some papers.
Greg McKaskle
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Greg,
As far as I can tell, most of the prior years vision code is still included back to 2011. There are some really good examples in there. But, the one I really miss is the one from Breakaway. It integrated the use of a Gyro. If someone can post it, I would really appreciate it!!
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CalGames 2009 Autonomous Champion Award winner
Sacramento 2010 Creativity in Design winner, Sacramento 2010 Quarter finalist
2011 Sacramento Finalist, 2011 Madtown Engineering Inspiration Award.
2012 Sacramento Semi-Finals, 2012 Sacramento Innovation in Control Award, 2012 SVR Judges Award.
2012 CalGames Autonomous Challenge Award winner ($$$).
2014 2X Rockwell Automation: Innovation in Control Award (CVR and SAC). Curie Division Gracious Professionalism Award.
2014 Capital City Classic Winner AND Runner Up. Madtown Throwdown: Runner up.
2015 Innovation in Control Award, Sacramento.
2016 Chezy Champs Finalist, 2016 MTTD Finalist
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