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Unread 26-04-2014, 20:22
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221Sarahborg 221Sarahborg is offline
Alumna Mentor
AKA: Sarah S.
FRC #1810 (Jaguar Robotics)
Team Role: Mentor
 
Join Date: Mar 2014
Rookie Year: 2012
Location: Kansas
Posts: 45
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Re: What was good about Aerial Assist?

I thought the focus of working together as an actual alliance compared to last year was really good. Last year the teams were on their own, build the quickest shooter and you'll win, build a consistent climber (who can or can't dump) and you'll win kind of attitude. As an alliance last year you had to talk about who shoots from where and what side you'll climb on if you do and if you're on your way to reloading and someone on the other alliance is trying to shoot you can bump them out of the way.
Whereas this year you needed to really strategize and work together and make sure everyone is doing something and playing their parts to win the match, defending whenever they didn't have that single game piece. It also helped you realize what teams were best organized with strategy and working with alliances to who would make better alliance members if you were to be able to pick.
It wasn't my favorite game, but the working together aspect was a lot better and game more of an alliance feel to it in a way. It still frustrated me a lot when teams wouldn't pay attention to what our strategy was or if we had to change it spur of the moment they wouldn't listen or cooperate. I'm still glad it's at an end, though.
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