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Re: What was good about Aerial Assist?
It is easier for me to state the 2 things I disliked about this game than to state the things I did like (just about everything)
Things I did not like
*Logistic issues. From FMS to reffing troubles, this was easily 99% of the reasons anybody has issues with the game
*no end game. While I appreciate the GDC trying something new, I like the last second challanges. When reasonably easy for low levels to do (bridge balancing vs >10pt pyramid climb) it makes a tense last few seconds.
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If molecular reactions are deterministic, are all universes identical?
RIP David Shafer: you will be missed


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