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Live trials of the game
I think next year, First should add the following to the game design:
1) Pay the teams that do the 3-day build to build enough robots to field 6 robots. So, if two teams do 3-day builds, pay them to build 3 robots each.
2) In the spirit of keeping Alumns involved, as part of #1, Select alumns from the division winners, and give them a 1 week internship to build robots right after kickoff (when they are still on break from College). Maybe they can be sequestered and given the game a few days in advance to better align with college breaks.
3) In the spirit of keeping Alums involved: Host the prior year division winning graduating Seniors at a conference to brainstorm about the game (like the Human Player interaction this year), and to drive the robots from #1.
4) Video the play of the game. Figure out as many game problems as they can before the regionals. Have video for the Refs of the infractions so they can see them and learn the new game.
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