Rankings shown on the scoreboard were a nice touch.
In championship elimination matches, the match was "QF 1-1" and not "Match 1" (or whatever it used to be).
Alliance selection results directly from the FIRST website for divisions were a much needed change. See
here.
4 robot alliances at champs were a nice addition. Alliances with less overall firepower can use it to their advantage to make changes on the fly.
As much as I didn't like the idea of it at the start, the team viewing area at the front actually worked out pretty well.
I didn't die from dome food, so that's always good.
I liked the involved human player aspect. It wasn't as extreme as 2009, nor was it just shoving disks through a slot. Similar to 2011, I think human players had a good role.
45 pounds pretty much saved our build season, and we only lost one day to snow.
The coat racks at GTRW were an excellent touch, I wish they did that for all events.
The Windsor venue was awesome! Very roomy, loads of space in the pits, and a wide open view of the field.