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Re: The New Endgame
I personally hope they don't add an endgame. I liked the feel of this year's game much better than any previous: if you look at the world's most popular sports, they're all one relatively simple in concept and explanation. Baseball: "Hit the ball and run around the bases. Repeat for 9 innings." Football: "Throw or run the ball into the end zone. Repeat for 4 15-minute quarters." Basketball: "Put the ball through the hoop. Repeat for 4 12-minute quarters." Soccer: "Kick the ball into the goal. Repeat for 2 45-minute halves." The addition of a dedicated endgame seems, to me, to add too many built-in, GDC-designed complications.
What's great about sports is the fact that incredibly complex situations come from incredibly simple concepts. They all have very straightforward gameplay, but evolve quickly into complicated strategic scenarios. In my opinion, attempting to artificially overcomplicate things draws from the watchability and spectator-friendliness of the game.
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2015 Inland Empire Regional Innovation in Control Award
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