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Re: The New Endgame
It may be cool to add an endgame that involves some sort of scoring risk. For example, this year, some scoring bonus (perhaps doubling the points for that cycle or something along those lines) for scoring (only high goal) in the last five seconds of the game.
This would make it a strategic decision for an alliance to hold the ball and wait to try and score, and risk missing. On one hand, you could swing a match to win if you made the shot and otherwise would've been down. You also have to consider that you may miss, and the five second time will not give you a second chance. It could be a good way for an alliance to come back from behind, and force a strategic decision with conditions that would have to be worked out pre-match.
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Junior at the University of Notre Dame, Mechanical Engineering
Got questions (about Notre Dame, robots, college, etc), don't hesitate to ask.
**Bang Boom Pop!** "Was that the robot?" "I don't know, do it again"
**BANG BOOM POP** "Oh, now it's on fire."
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