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Re: 2014 Lessons Learned: The Negative
- Human player - at regional events some teams were not prepared, had not even identified a human player at the start of match play on Friday. This doesn't require special technical skills or manufacturing equipment. Coaches - read the manual and prepare the kids. Experienced teams - when you ask teams if they need help with anything, don't forget to talk to their human player.
-Computer access at events, especially champs - having a few kiosks with internet access available for quick use would be very helpful. Had a couple of occasions where adults on the team just needed to access something for work and a smartphone wouldn't do the trick. In one instance we stopped in the business center, but having a few kiosks scattered around would be great.
-How do you notify FIRST of issues at events - for instance, on Archimedes after lunch on Saturday something changed with the sound. Became very tough to hear our field but Newton was very loud. Nice message periodically on the screens would have been helpful - "Have an issue during event text XXXXX or tweet @XXXX"
-Agree with the comments on playtesting the game by select folks ahead of time. But also wonder about collaboration with some of the folks in the community who are doing so much with game data and statistics, etc. Hope their insights are being or can be leveraged in some way - resources like FRC Spyder and FRC Mega and The Blue Alliance are such a help to teams and mentors. I hope FIRST already has or finds ways to tap into their creativity to strengthen and extend both sides of the equation.
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League of Mothers Founding Member
"Four More Years"
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