Quote:
Originally Posted by Boe
I really don't want another shooting game we have had them for the last three years and I have only been on my team during these years.
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I agree that a non-shooting game would mix things up. The problem with that is the great diversity a shooting game has, because of the multitude of ways you can shoot an object. So most robots can drive, and have a shooter. A non-shooting game, for example, could be a game where the robot must pick up an object, and place it in a storage container of some sort. Even though there would be multiple ways to pick the ball up, I cannot imagine there would be as many possibilities as the shooter. Shooting also gives lots of ways to play the game, this year shooting led to passing, trussing, and the ball going into the high goals. Shooting can be blocked, allowing defensive bots to have a purpose. Shooting requires accuracy which also lets defensive bots knock robots so they will miss.
Overall, shooting allows great diversity in robots, allows many ways to play the game, and encourages defense to be played (something that isn't seen that often in FRC).