Quote:
Originally Posted by BarryCurcio
I thought Aerial Assist was better, there was much more teamwork involved with the actual game and one of the main objectives is to demonstrate teamwork and "Gracious Professionalism". I did see a previous comment questioning strategies but honestly depending on our alliance partner we were required to change our strategies on more than one occasion. I thought one active ball on the field was a great idea because if a robot had trouble getting it off of the field it was interesting to see how alliance partners helped.
|
Our drive coach wasn't so happy about the game, but he had it figured out from the start.
I think if you want to see what the GDC intended, look at 1678's matches 51 and 135 in Newton. We seemed to have an inordinate number of rookies with us, but we took that as challenge that turned out to be quite fun. In those two matches we were projected to lose, but we worked with those rookie teams and worked out game strategies that highlighted their abilities and strengths. In at least two cases, those rookie teams had much stronger teams that benefited their other alliance partners as well (including making the race with 1114 a nail biter). 5310 went from being 2-10 at 2 regionals to 5-5 in Newton.
In last year's game, I'm not sure that we would have devoted the same amount of resources to those teams, but I expect now we'll raise the level of our outreach no matter what the future game is. The reward was huge from the satisfaction--probably greater than any other accomplishment we had last weekend.
