I never understood hybrid mode as a concept - all we are doing is using a less efficient, ergonomic, and effective controller. Maybe the case can be made that it's an interesting challenge to program your own inferior interface, but we aren't running low on interesting challenges, and they use joysticks on the space station.
I'm of the opinion that auto should be auto, but I like seeing robot interaction in auto, which is what made Einstein interesting. Check out the 2006 Lone Star regional finals:
https://www.youtube.com/watch?v=0oLgAC7rwGg
If we had a game like that now, you know that there would be some sensor based tracking of robots, and the cat-and-mouse iterations of auto modes would be just as fun.