Quote:
Originally Posted by Bryce Paputa
The idea is that when turning, the traction wheels are high enough off of the ground that they don't interfere. They would only engage when rocking from high acceleration or torque. I don't really want omnidirectional movement, the mecanums would just be an interesting experiment. 971's chassis and bumpers are very interesting and things that I'll also look into, however, we like having a standard chassis that will work with all games so we can create the same one quickly after kick off. The diamond shape may be an option next year, however it may also not be one.
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Interesting, i got what you want to to, it's pretty much like a drop center wheel and it'd probably work in the situation you described above, but since the traction wheels would only be touching the ground at high speeds or high torque
your wheels wouldn't touch the ground if someone got you from the sides, i believe it's very important to consider that when deciding to use or not this idea, personally i believe that the agility you get from that won't overcome the bullying you'll suffer at the field, but that's up to your team. Also, here is a good way to increase your agility without any major modifications to your drivetrain design
http://www.chiefdelphi.com/forums/sh...hreadid=129276