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Re: IRI Rule Changes
I am going to go out on a limb here and say, the game really does not need that many changes. By the end of the year, the game was very exciting to watch. There are a lot of different ways to play it, and a lot of interesting elements to it.
For IRI, the quality of players will be quite high. I suspect that a lot of the issues that this game has suffered with will not be there.
A couple of big items:
I would like a count for G12.D just like pinning. I would let others decide on the count amount, but I think a 3-5 second visual count (IE punching the air) would be beneficial for "isolation". Pinning needs the 5 count tomahawk so that drivers can tell when the count is starting, and when they need to let up. Isolating the ball should get the same. I like a 3 count for strategic reasons, but a 5 count would be consistent relative to pinning.
G40: Touch a robot, you get a technical....Reach into the field, you get a foul.
I would also request removal of G21. I don't like that robots could be designed to reach 20" past the frame perimeter and the the ability then for these to reach over safety zone. This seems like a mistake to me.
My change requests to G40 & G21 do add some safety concern though for human players as there is a definite interaction zone, and I would hate to give a technical to someone that got injured by a robot ramming into them. My choice of re-interpreting those fouls was mostly due to inconsistency of calls during the season.
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