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Originally Posted by Abhishek R
Interesting rule changes. It's like Remix on steroids.
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Alliance Selection and Elimination Tournament
The top 8 seeds will be the alliance captains but their selection order will be randomly assigned. Alliance captains may not select other alliance captains. A serpentine order will be in place for first two selection of an alliance. The fourth members of each alliance will be randomly assigned to them from the remaining teams.
During every round of eliminations all 4 teams on an alliance must play at least one match. Rosters are turned into head ref / scoring table like it is done at championships.
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That was the goal, it doesn't make sense for teams to come to an off-season and have their day end after qualification rounds are over. This system keeps everyone in eliminations.
In theory this system is supposed to provide incentive for teams to get into the top 8 but doesn't give any team a clear reason to stay out of the top 8. It seems a bit odd but we're hoping to make the elimination alliances all on the same level without having a large group of teams that are all at the same level like at Championship or IRI.
It clearly devalues the #1 seed but that is intentional so your match schedule becomes less of a factor in your picking position. This is especially helpful for one day off-seasons where teams will only get 8 matches or less.
This is an experiment and it should be fun no matter what.