View Single Post
  #26   Spotlight this post!  
Unread 28-05-2014, 10:02
Canon reeves Canon reeves is offline
Registered User
FRC #4490
Team Role: Alumni
 
Join Date: Jan 2014
Rookie Year: 2013
Location: Arkansas
Posts: 298
Canon reeves has much to be proud ofCanon reeves has much to be proud ofCanon reeves has much to be proud ofCanon reeves has much to be proud ofCanon reeves has much to be proud ofCanon reeves has much to be proud ofCanon reeves has much to be proud ofCanon reeves has much to be proud ofCanon reeves has much to be proud of
Re: unique strategies that worked....... or didn't

Our team had a last minute design so we didn't get to do much refining to make it better, but our strategy seemed to do pretty well for the resources and experience we had. We made a robot that is just under 5', and made it open up the full 20 inches on both side and had a sloped net in it. Needless to say it was great to develop strategies with because we could catch easily providing the 3rd assist, and we could block just about any shooter there was just by being in front of them. While catching wouldn't have been the best strategy on einstien for sure, it was still very useful at our regional and we got picked 8th because of it. It was somewhat surprising how in all of our matches we had pretty much the same strategy and that was a 60 point cycle or us playing defense and alliance members scoring. I can only imagine how much better it would've been if our robot did reboot every 20 seconds!

In all reality though, our robot's design coupled with an outstanding 6 CIM drivetrain could've really been a great defender. We were able to really get inside our opponents heads some matches because we wouldn't let them score any missed auto balls and that would throw of their game.

A strategy I really wish we could've used was in the Arkansas elims, we were on the 8th seed alliance and were going against 16, 3937, and 4500. 4500 was not working right, but 16 and 3937 were still a great offensive power. Our alliance chose to try to out score them by running 60 point cycles. What I wish we had done was spend the first 45 seconds of the match making it extremely difficult for the other alliance to score, getting in their heads and making them get frustrated by playing hard defense, then trying to score as much as possible while still slowing down their alliance. Our robot rebooted early in the match, but towards the end we were able to play a little defense on bomb squad and block a last minute truss.

Last edited by Canon reeves : 28-05-2014 at 10:03. Reason: forgot to indent paragraphs