Thread: 2015 Game
View Single Post
  #189   Spotlight this post!  
Unread 13-06-2014, 12:18
evanperryg's Avatar
evanperryg evanperryg is offline
IT'S THE BUMP N' DUMP
AKA: Evan Grove
FRC #4536 (The Minutebots)
Team Role: Mentor
 
Join Date: Apr 2013
Rookie Year: 2011
Location: Minneapolis, MN
Posts: 657
evanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond repute
Re: 2015 Game

Quote:
Originally Posted by pfreivald View Post
Thinking about them from an I-don't-know FIRST perspective, I've always been inclined to agree, and conversations with spectators anecdotally reinforces my inclination. The "pick stuff up and put them down" games are not as exciting for spectators as the "throw stuff into goals" games--but I do think AA suffered for lack of an end-game for the exact same reason.
It's really up to GDC as to what we get in terms of crowd-pleasing games, but if the past 3 years have been any indicator, they are moving away from the less-exciting pick-up-put-down games and moving towards something that is more exciting for spectators.

I think that the lack of an endgame was beneficial to AA. In the past, the endgame field components have always created an obstruction in the field. Admittedly, these obstructions often added to the challenge of the game (i.e. fitting under the pyramids in 2013). However, because of the zone-based rules and the speed required to score effectively, AA benefited a wide open field. (though climbing the truss would have been fun)
__________________
FRCDesigns Contributor | "There is only one corner of the universe you can be certain of improving, and that's your own self." -Aldous Huxley
2012-2016 | FRC Team 2338: Gear it Forward
2013
Wisconsin Regional Winner 2014 Midwest Regional Finalist 2015 Midwest Regional Chairman's Award, Finalist, Archimedes Division Champion, IRI Semifinalist 2016 Midwest Regional Chairman's Award, Finalist, Archimedes Division Gracious Professionalism Award, R2OC Winner
2015 | FTC Team 10266: Mach Speed
2015
Highland Park Qualifier Winner, Motivate Award
2017-???? | FRC Team 4536: The Minutebots

Thanks to the alliances and friends I've made along the way: 33 74 107 111 167 171 234 548 1023 1089 1323 1625 1675 1732 1756 2064 2077 2122 2202 2358 2451 2512 2826 3936 3996 4039 4085 4241 5006 5401 5568 5847 5934