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Re: Long vs Short Drive Train
The theoretical "wide" vs "long" debate is, in my opinion, one with very little meaning outside of the context of a game. It gets caught up in all sorts of what-ifs and assumptions.
The fact is, you can design an effective competitive robot with a wide or long robot. One of the things that stands out to me in this case is Karthik's strategy presentation at Champs in 2012-- I recall him saying to the effect of "no team should have built a long robot this year, because of the bridge and triple balance"-- but, come Saturday night, and look at who's playing: 25 with a long drive train was part of the winning alliance!
I don't think it's worth getting caught up in.
Personally, I lean towards square robots with wide drive trains-- more difficult to tip than pure wide robots, maximizes your area for a rectangle, easier to make turn than a wide robot. But that's just like, my opinion man, so take it as you will.
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