|
I'm not advocating an 0 radius turn. There is some arc to the turns, but they would still be considered a sharp 90. Hitting the front lip of the ramp at top speed in our current configuration would be catistrophic, so I say once again: It is a decision that needs to be made in each team, and is dependant on your individual robot and strategy.
I still maintain that cutting of the curve in dead reckoning is faster for most bots that I have seen, but only time will tell.
|