Quote:
Originally Posted by AllenGregoryIV
One thing I'm wondering is how easy will this be to run alongside the real FMS at regionals, just so we can use the graphics on web streams. Basically we would have to enter the match schedule and hand input scores, unless the new API gets integrated.
The event was awesome to watch live and I thank everyone that worked on it for showing us all how an FRC competition should be broadcasted.
It would be nice to know how much the setup cost for other off-seasons/regionals that want to invest in this. Plus how many people were dedicated to the production experience for the viewers.
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That's a cool use case for Cheesy Arena I hadn't though of. I could add functionality to pull in a match schedule for an existing event, and then it wouldn't be that hard to run it standalone for the purpose of webcast overlays. The realtime scoring for this year's game only took two (albeit really capable) people, and you'd need one more to start/stop the match and control the overlays.
Other than the scorekeepers, we had one person on the video switcher and one camera operator, plus the six-person GameSense crew.
I can't speak to the cost of the production equipment since we got most of it with the PNW field we rented, but their forthcoming white paper should explain it. The field electronics added up to around $2000, which includes the networking hardware, LEDs, alliance station displays, and cables. Considerably less than the $100k+ cost of the official electronics, judging by how much insurance offseasons using them are expected to obtain.