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Unread 02-09-2014, 08:26
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Communications / Business
AKA: Josh Witt
FRC #3966 (L&N STEMpunks)
Team Role: Mentor
 
Join Date: Mar 2014
Rookie Year: 2012
Location: Knoxville, TN
Posts: 149
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Re: [Gauging Interest] Arial Asist and Ultimate Ascent game simulator

Quote:
Originally Posted by Max Boord View Post
Durring the 2013 FRC season I determined the Diamond Bullet Studios game simulator was simply not adequate to test on field strategies or even get reasonable driver practice. This, along with my team not having a practice field or practice robot prompted me to create a scale field and assortment of working robots in the game Garry's Mod. I did not think much of it, as it was made to work with resources I had on hand (a macro keyboard, F310 joystick, Xpadder and a G13 gamepad) and never become public due to such restrictions. However when I brought it up in the Chezy Champs twitch chat, just about everyone wanted to know more about it.

So CD, is their a legitimate interest in a Garry's Mod FRC simulator? It still has several bugs like infinite frisbees in Ultimate Ascent (fixed with Xpadder) and extremely low friction surfaces along with a complete lack of analog drive train control.

Here is a Screenshot of the 2014 version with the 1st of 4 generations of team 33 and 67's robots.
I'm definitely still interested in taking a look at it.
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