|
Re: Aerial Assist 3D Game Simulation
Hi Vlad,
I used C#. My project is posted at https://github.com/rcahoon/AerialAssistSim. Feel free to use as much of it as you want.
I had the robots carry the balls using kinematics (updated transform.position on every frame) but the shooting was done using the physics engine - I added an impulse-type force. Check out https://github.com/rcahoon/AerialAss...ts/Launcher.cs
Let me know if you have any more questions
__________________
FRC 2046, 2007-2008, Student member
FRC 1708, 2009-2012, College mentor; 2013-2014, Mentor
FRC 766, 2015-, Mentor
|