Quote:
Originally Posted by cadandcookies
You're looking for the "Pin" constraint. When you're placing the part you want to be able to rotate, select it from the drop down menu.
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Thanks - we found that one ("pin"), but no one could figure how what the second constraint that Creo was asking for should be. Then, when they got a second constraint to connect (not sure which one), it was not obvious how to test that it could move. Online videos show a gear (for example) just being grabbed with the mouse and it spins freely, but we were never able to duplicate that behavior.
We also looked at how to link two gears together, and think we figured that out (sort of), but haven't been able to test it due to not being able to make parts move.