Quote:
Originally Posted by JesseK
I got to see the game setup in-person at Battle of Baltimore. It looks to be a pretty fun game, similar to how the game series Sid Meier's Civilization games would work if they were a card game and each side had its turn concurrent to the opponents.
It should be a blast to play in the evenings at competition.
|
Great observation about the similarity of CIV to Aerial Assault.
http://bit.ly/aerialassaultks
As one of the designers on Aerial Assault and a big long time fan of Sid Meier's Civilization games (since the original CIV), I wish I could take credit for the build phase of the game. But it was actually during play testing the game with the #225 teams that the team came up with having each part of the robot taking X number of weeks to build. Players wanted full control over that part of game and came up with a great solution.