Quote:
Originally Posted by nfhammes
At least with defensive bots as a fourth spot for queuing on either side, queuing at most events wouldn't be impacted too significantly. But loading-on, even if each alliance queues in on one side, and isn't disrupted by robots getting off, would add some to match cycle time. Which is admittedly less of an issue when each match gives 8 plays, rather than 6.
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I'm more talking about match play. These fields get crowded with 6 robots playing on them, add in another 2 robots and you end up with clusters or robots not able to move because there isn't enough room. Not much fun to watch or compete in.