Quote:
Originally Posted by jvriezen
Please dispense with all consideration of 'throwing a match.' You have alliance partners who very likely want to win and you owe it to them to try, even if it is not in your own team's best interest, statistically.
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While I was not around for the madness, I understand there was a "6v0" problem due to the way qualification worked in some previous years. When matched against a much more powerful alliance, it was to the "weaker" alliance's advantage to score in the "better" alliance's goal(s). Winning is best, for sure, but the rules in a particular year may make losing spectacularly more beneficial than losing by a closer margin.
On the flip side, there have been years where the seeding points were awarded based on the losing team's score, thus incentivizing the winning alliance to not play as well, or even score for the other alliance.