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Unread 11-13-2014, 05:39 PM
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Andrew Lynch
FRC #2587 (DiscoBots)
Team Role: Mentor
 
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Defining Great Game Design

What defines great game design ?

Short rulebook , great for spectators , last second end-game excitement, teamwork between robots, hard-hitting action ?

Please try to reference any game (FRC, VEX, FTC ... beyond) in defining what you consider a great game!
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