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Re: Examples of when it is not advantageous to be lightweight
I would distiguish between designing the robot to be as light as possible and actually being as light as possible.
Designing to be light* is always a good idea, for the simple reason of it being significantly easier to add weight than remove it.
Whether actually being light is a benefit depends on the game and your team's strategy in that game.
*To paraphrase "As light as possible but no lighter."
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Last edited by cadandcookies : 14-11-2014 at 14:39.
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